Deaths since go-live of 1.3.1.
I’ll just say it…we had a rough start.
The Monster Apocalypse settings were dialed up WAY too high (crazy spiders coming from everywhere!) and the spawn-limits and ticks-per settings in bukkit.yml were poorly configured leading to a lack of friendly mobs (food) for many players.
Since our go-live, I’ve made a few adjustments, which seems to have balanced out the gameplay a bit. I’ll continue to watch and test though. In the meantime, enjoy and please don’t hesitate to contact me with any feedback.